The star of this deck is the amount of range troops, they're very helpful when countering the air troops. The other combo you can use is starvin' Marvin and regeneration, those two are very helpful when attacking the player's leader. Dogpoo and butters help as heavy damage troops, going against the Cartmans or any tank troop. The arrows are amazing l, they help with troop spams, if they spam only small cheap cards, they're weak so the arrows can easily take them out, but if it's a big expensive group of troops, it works with doing major damage.

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